Team Fantasia Game Rules
The number of players need to be selected are 15 players
· 2 goalkeepers
· 5 defenders
· 5 midfielders
· 3 forwards
The budget is based on Team Fantasia (TF) coins.
The total value of the team must not exceed 100 TF coins.
Maximum of 3 players can be selected from the same Super League team.
From the selected 15 players, choose 11 players to form a starting team for the Gameweek.
All the Gameweek points will be earned from these 11 players.
Any formation can be used, given it consists of AT LEAST 1 goalkeeper, 3 defenders, and 1 forward.
Formation available (DF, MF, FW): 442, 433, 451, 343, 352, 541, 532, 523
From the first 11, choose one captain and one vice-captain.
The points earned by the captain will be doubled. However, in any event if the captain does not play, the vice-captain will earn double points.
If both do not play, no points will be doubled.
Unlimited free transfers can only be made during your first gameweek upon registration.
After the first gameweek, there will only be 1 free transfer per gameweek.
The remaining transfers on that gameweek will cost 4 points per transfer. These points will be deducted from your gameweek total points.
Player prices (based on TF coins) change during the season based on several factors and formulas (will not be discussed)
The points earned by the bench players will be counted in the total gameweek points
The points earned by the captain will be tripled, instead of doubled.
Unlimited free transfers can be made during the gameweek.
*ALL THE CHIPS CAN BE USED ONCE PER SEASON AND ONLY ONE CHIP PER GAMEWEEK
All the changes made to the team must be done before the gameweek deadline.
*GAMEWEEK DEADLINES TBD
|Playing as starting lineup||2|
|Playing as substitution||1|
|Goal scored by a goalkeeper/defender||6|
|Goal scored by a midfielder||5|
|Goal scored by a forward||4|
|Clean sheet by a goalkeeper/defender||4|
|Clean sheet by a midfielder||1|
Users can compete with their friends where they need a unique code in order to join.
Users will be automatically assigned to random public leagues upon registration. They can also choose which other public league they want to join.
Users will be able to join public league with reward with a payment fee.
There is a limit on how many players you can select from one club depending on the stage of the competition.
|Stage||Maximum number of players per club|
|Round of 16||Four|
If any of your players is transferred to another Cup club during the season, they’ll stay in your squad. However, if that player takes you over the player limit for a given club, you’ll have to transfer them out the next time you make transfers.
If any of your players are knocked out of the Cup, they’ll stay in your squad – and you can keep them there for the rest of the season if you want. However, once they’re out of the competition, they won’t score you any more points.
Transferring players in and out of your squad helps you get more points throughout the season.
Before the Cup kicks off, you can make as many transfers as you like as long as you stay within the budget. You can also make as many transfers as you like between the group stage and round of 16.
Throughout the competition, you get free transfers each matchday, where no points will be deducted from your score. The number of free transfers you can make depends on the stage of the competition. Bear in mind that if any of your players get injured or become unavailable for any other reason, you won’t get any extra free transfers to compensate.
For every transfer you make beyond your quota of free transfers, you’ll have four points deducted from your total. Because of the way points are calculated, this will be deducted from your overall score rather than your matchday score.
|Matchday||Number of free transfers|
|Before group stage||Unlimited|
|During group stage||1 per matchday|
|Before round of 16||Unlimited|
|Before round of 16 second leg||3|
|Before quarter-finals second leg||3|
|Before semi-finals second leg||3|